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Creating Profiles

uEye Camera Manual Version 3.80

Creating Profiles

Profiles for setting camera parameters in uEye Demo

Profile files for uEye Demo are text files with the file name extension *.ucp. As opposed to uEye parameter files (ini files), profiles are not tied to a specific camera model and do not contain all the camera settings. Some parameters in profiles are relative settings (e.g. exposure 0-100%) to ensure compatibility with all camera models.

You can create new profiles and load them from the start dialog. When you start uEye Demo, the application searches the C:\Program Files\IDS\uEye\Program\ folder for profile files and lists them in the Profiles menu. The profile names shown in the menu are named after the files.

Achtung

Do not remove or rename the profile files created in the C:\Program Files\IDS\uEye\Program\ folder when you install the application. Otherwise program functions in uEye Demo may not work correctly.

Hinweis

The profiles are a feature of uEye Demo. They cannot be used through the uEye API.

Structure of a profile file for setting camera parameters

Profile files have the structure described below. They do not have to contain all the parameters listed here.

 

Parameter

Description

[DISPLAY]

 

PIXEL_FORMAT

Color format

see also is_SetColorMode()

RENDER_MODE

Render mode (DIB, Direct3D)

see also Image Display Modes and is_SetDisplayMode()

FIT_TO_WINDOW

Fits the image to the window

 

 

[TIMING]

 

PIXELCLOCK

Pixel clock in MHz

see also Pixel Clock, Frame Rate, Exposure Time and is_SetPixelClock()

FRAMERATE

Frame rate 0-100%

see also is_SetFrameRate()

EXPOSURE

Exposure time 0-100%

see also Is_SetExposureTime()

 

 

[COLOR]

 

CORRECTION_FACTOR

Color correction factor 0-100%

see also is_SetColorCorrection()

SATURATION_U

Color saturation 0-2x

see also is_SetSaturation()

SATURATION_V

Color saturation 0-2x

see also is_SetSaturation()

 

 

[IMAGE_PARAMETERS]

 

EDGE_ENHANCEMENT

Edge enhancement

see also is_SetEdgeEnhancement()

GAMMA

Gamma correction

see also is_SetGamma()

 

 

[AES_AGC_AFR]

 

EXPOSURE

Auto Exposure Shutter

see also is_SetAutoParameter()

GAIN

Auto Gain Control

see also is_SetAutoParameter()

FRAMERATE

Auto Frame Rate setting for Auto Exposure Shutter

see also is_SetAutoParameter()

 

 

[AWB]

 

WHITEBALANCE

Auto White Balance

see also is_SetAutoParameter()

Example of a profile file


[DISPLAY]

PIXEL_FORMAT       = 0       // 0 = RGB32, see uEye.h for defined formats

RENDER_MODE         = 1       // 1 = IS_SET_DM_DIB, 4 = IS_SET_DM_DIRECT3D, see uEye.h for defined render modes

FIT_TO_WINDOW       = 1       // 0 = No scaling, 1 = Scale image to window                        

 

[TIMING]

PIXELCLOCK         = 30       // MHZ

FRAMERATE           = 100     // 0 = min, 100 = max

EXPOSURE           = 50       // 0 = min, 100 = max

 

[COLOR]

CORRECTION_FACTOR   = 100     // 0 = 0.0, 100 = 1.0

SATURATION_U       = 120     // 0 = 0.0, 200 = 2.0

SATURATION_V       = 120     // 0 = 0.0, 200 = 2.0

 

[IMAGE_PARAMETERS]

EDGE_ENHANCEMENT   = 0       // 0 = disable, 1 = weak, 2 = strong

GAMMA               = 160     // 100 = 1.0, 220 = 2.2

 

[AES_AGC_AFR]

EXPOSURE           = 1       // 1 = on, 0 = off

GAIN               = 1       // 1 = on, 0 = off

FRAMERATE           = 0       // 1 = on, 0 = off

SPEED               = 50       // 0 = min, 100 = max

SKIPFRAMES         = 0       // 0 = min, 100 = max

 

[AWB]

WHITEBALANCE       = 1       // 1 = on, 0 = off

SPEED               = 50       // 0 = min, 100 = max

SKIPFRAMES         = 0       // 0 = min, 100 = max

 

See also:


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