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is_SetImageMem

uEye Camera Manual Version 3.80

is_SetImageMem

Windows_Logo

Linux_Logo

USB 2.0

GigE

USB 2.0

GigE

Syntax

INT is_SetImageMem (HIDS hCam, char* pcImgMem, INT id)

Description

is_SetImageMem() makes the specified image memory the active memory. Only an active image memory can receive image data. When you call is_FreezeVideo(), the captured image is stored in the image buffer designated by pcImgMem and id. For pcImgMem, you must pass a pointer which was created by is_AllocImageMem(), passing any other pointer will result in an error message. You may pass the same pointer multiple times.

 

Hinweis

In the Direct3D modes, there is no need to set an image memory.

 

Hinweis

If you want the application to be compatible with the FALCON SDK, make sure to call is_SetImageSize() after is_SetImageMem().

Input Parameters

hCam

Camera handle

pcImgMem

Pointer to the starting position in the memory.

id

ID of this memory.

Return Values

IS_SUCCESS

Function executed successfully

IS_NO_SUCCESS

General error message

Related Functions

is_AllocImageMem()
is_FreeImageMem()
is_AddToSequence()
is_SetAllocatedImageMem()
is_GetColorDepth()
is_GetImageMem()
is_GetImageMemPitch()

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